For a quick walkthrough, download this example model and follow the steps below:
Go to oncyber.io/uploader and drop the file. This is where you’ll test your own builds (uploaded as .glb)
Open Blender (or other modeling software) and click to import glb
You’ll see a number of things -- importantly, observe the parent objects which house every mesh.
There are parent objects for collision, collision_invisible, display, placeholder, and portal. More detail is covered on how these influence the behavior of their child meshes in our getting started doc.
Here you'll note particular meshes that will dictate how people interact with the space:
A mannequin for scale
Floors which keep people on a particular level
Collisions which give objects life and can help you define where users can go
Placeholders that space curators can use to place artworks and other content to personalize and bring the space to life
Portals which you can include in your space to connect to other spaces naturally. The portal furthest to the left also features an animated door to accompany the opening of the portal by the end user.