SpawnComponent class
This component is used to configure where the player will spawn, initially, in the game. Use the studio to configure the spawn for the space.
This is a singleton component.
Signature:
export declare class SpawnComponent extends Component3D<any>
Extends: Component3D<any>
Properties
Property |
Modifiers |
Type |
Description |
---|---|---|---|
Euler |
Methods
Method |
Modifiers |
Description |
---|---|---|
| ||