BasicCharacterController class
A controller class that can be used to control kinematic rigid bodies. This is a convenient class that wraps the Rapier's Character controller (opens in a new tab) class.
Signature:
export declare class BasicCharacterController Constructors
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Constructor |
Modifiers |
Description |
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Constructs a new instance of the |
Properties
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Property |
Modifiers |
Type |
Description |
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boolean | |||
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any[] | |||
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boolean |
Methods
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Method |
Modifiers |
Description |
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castCallback(collider, now, collision, delta, playerCollider) | ||