BulletComponent class
A component to display bullets in the game. Once created, the bullet will move in the given direction at the given speed.
See BulletComponentData for the data schema used to create a bullet component
Signature:
export declare class BulletComponent extends Component3D<BulletComponentData>
Extends: Component3D<BulletComponentData>
Remarks
The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the BulletComponent
class.