Postprocessingcomponent

PostProcessingComponent class

Post processing component, used to apply post processing effects to the game. Use the studio to configure the post processing for the space.

This is a singleton component. You can only have one post processing in the game.

Signature:

export declare class PostProcessingComponent extends Component3D<any> 

Extends: Component3D<any>

Methods

Method

Modifiers

Description

dispose()

protected

init()

protected